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[Casting Range: 90 feet]
[Duration: Up to 1 hour]
[You apply a curse to a visible creature within your casting range. Until the spell ends, any attacks you launch against that target will deal an additional 1d6 points of Corruption damage. Additionally, while casting this spell, you choose an attribute that disadvantages the target when making attribute checks of that chosen attribute.]
If the target's HP drops to 0 before the spell ends, you can use a bonus action to curse another creature sometime after the spell ends.
[The spell "Remove Curse" can be used to terminate the spell earlier than intended.]
[Upgraded Ring Casting Effect: When cast from a third or fourth ring spell slot, this spell lasts for up to 8 hours. When cast from a fifth or higher ring spell slot, it lasts for up to 24 hours.]
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【Shield】
[One-ring protection]
[Casting Time: 1 Reaction, executed when you are hit by an attack or targeted by a magic missile]
[Casting Range: Self]
Duration: 1 round
An invisible force field shield appears around you, protecting you. Your AC (Answer Key) has a +5 bonus until the start of your next turn (this bonus applies before the attack that triggers this spell), and you are immune to magic missile damage.
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【Silverlight Barbs】
[One Ring of Deception]
[Casting Time: 1 reaction, when a creature within 60 feet of you and in sight successfully makes an attack roll, an attribute roll, or a saving throw]
[Casting Range: 60 feet]
[Duration: Immediate]
[You magically distract the triggering creature, turning its brief hesitation into encouragement from another creature. The triggering creature must re-roll the d20 and choose the lower result.]
[Afterwards, you may choose a different creature within range (this could be yourself). The chosen creature gains an advantage on its first attack roll, attribute roll, or saving throw for the next minute. A creature can only have this buff once at a time.]
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Second Ring Road:
Misty Step
[Second Ring Incantation]
[Casting Time: 1 minute, Bonus Action]
[Casting Range: Self]
[Duration: Immediate]
[You are briefly enveloped in a silvery mist, teleported to a location within 30 feet that you can see and that is not occupied.]
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【Shadow Blade|Shadow Blade】
[Second Ring Illusion]
[Casting Time: 1 minute, Bonus Action]
[Casting Range: Self]
[Duration: Focused, maximum 1 minute]
[You weave shadows into a tangible sword in your hand. This magical sword lasts until the spell ends. It is considered a simple melee weapon with proficiency, dealing 2d8 Mind damage on hit, and possesses the characteristics of dexterity, lightness, and throwing (range 20/60). When you use this sword to attack a target in dim light or darkness, your attack rolls have an advantage.]
If you drop or throw this weapon, it will dissipate at the end of the turn. Afterwards, if the spell continues, you can reappear the sword in your hand with a bonus action.
[Upgraded Ring Casting Effect: When you cast this spell at the third or fourth ring, its damage increases to 3d8. At the fifth or sixth ring, it increases to 4d8. At the seventh ring or higher, it increases to 5d8.]
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【Mirror Image】
[Second Ring Illusion]
[Casting Time: 1 action]
[Casting Range: Self]
Duration: 1 minute
[Three illusory clones, identical to yourself, appear in the space where you are. Until the spell ends, all clones will move with you, mimic your actions, and constantly change positions, making it impossible to distinguish which is your clone and which is your true self. While the clones exist, you can use actions to dispel them.]
During the spell's duration, whenever a creature attacks you, there is a chance its attack will redirect to one of your three clones. You then roll a d20.
If you have three clones, you must roll a 6 or higher to change the target of this attack to the clones;
If you have two clones, you must roll an 8 or higher.
If you have a clone, you must roll 11 or a higher number.
Each clone has AC equal to 10 + your Dexterity modifier. If an attack hits a clone, that clone will be instantly destroyed. Clones are only destroyed by attacks that hit them; they are immune to all other damage and effects. This spell terminates prematurely after all three clones are destroyed.
[If a creature is blind, can see using other senses (such as blindness), or can see through illusions (such as true vision), then that creature will be unaffected by this spell.]
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Third Ring Road:
[Spirit Shroud]
【The Necromancer of the Third Ring Road】
[Casting Time: 1 minute, Bonus Action]
[Casting Range: Self]
[Duration: Focused, maximum 1 minute]
You summon the spirits of the dead, who will surround you for the duration of the spell. These spirits are invisible and cannot be harmed.
[Until the spell ends, all your attacks that hit creatures within 10 feet of you deal 1d8 additional damage. The damage type is either Radiant, Corruption, or Freeze (chosen by you when casting the spell). Any creature that takes this damage cannot regenerate health until the start of your next turn.]
Additionally, at the start of your turn, you can reduce the speed of any creature within 10 feet of you by 10 feet until the start of your next turn.
[Upgraded Ring Casting Effect: When casting this spell using a fourth-ring or higher spell slot, its damage increases by 1d8 for every two rings higher than third ring.]
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Counterspell
【Triple-ring protection】
[Casting Time: 1 Reaction, executed when you see a creature within 60 feet casting a spell]
[Casting Range: 60 feet]
[Spell Component: S]
[Duration: Immediate]
You are attempting to interrupt a creature's spellcasting. If the creature is casting a third-circle or lower-circle spell, the spell fails and has no effect. If the creature is casting a fourth-circle or higher-circle spell, you make an attribute check with your casting attribute, the DC of which is 10 + the target spell's circle. If the check succeeds, the target spell fails and has no effect.
[Upgraded Ring Casting Effect: When this spell is cast from a fourth-ring or higher spell slot, if the interrupted spell's ring rank is not higher than the ring rank of the spell slot you are using, the target spell will be interrupted.]
Laoze Panel (updated irregularly)
Name: Koshimura Sawa
【Sex: Male】
[Race; Variant Human]
[Background: Student]
【Class: Evil Sorcerer (Spellsword Master) lv.5】
【Life: 38/38】
Armor Level: 12
[Faction: Chaotic Good]
[Faith: None]
——Core Attributes——
Strength: 10 (+0)
Agility: 14 (+2)
[Physique: 14 (+2)]
Intelligence: 13 (+1)
Perception: 10 (+0)
[Charm: 20 (+5)]
[Skill proficiency: dexterity, mystery, history, nature, religion, perception, persuasion, performance]
[Languages: Chinese, Japanese, English]
Specialties: Fine-grained contact (Silver Light Sharp Language), Dual-wielding user
【Characteristics: Otherworldly Overlord, Contract Magic, Expanded Spell List, Cursed Sword Curse, Spellcaster Warrior, Mana Summoning, Arcane Recirculation, Magical Blessing】
[Special Abilities: Visualizing Decision Trees, Parallel Thinking, Ingenious Craftsmanship, Hairspray Mastery]
【Magic Pact: Blade Magic Pact】
[Magic Summoning: Painful Magic Explosion, Magical Slash, Thirsty Magical Blade, Hada's Grasp]
[Magical Items: Wow! Effect (Extremely Rare), Star's Edge (Unknown), Broken Kiss of Time (Unknown, Current Progress: 5%), Childlike Innocence (Rare)]
[Beacon: Shoko Toyokawa (106.6%)]
—Known Spells—
[Spells: Magic Blast, Thunderstrike Sword, Mage's Hand]
[First Ring: Vulnerability Curse, Shield, Silver Whisper]
[Second Ring: Shadow Step, Shadow Blade, Mirror Image]
[Three Rings: Soul Aura, Spell Counter]
[Legendary phrases: "I will never let go of your hand," "A blank sheet of paper"]
This chapter has not been reviewed
This chapter has not been reviewed
This chapter has not been reviewed
This chapter has not been reviewed
crawling forward in a world fraught with danger
Chapter 1 Isn't this a girl band anime?
"Finally, finally-"
As Yuecun Ze walked out of the college entrance examination hall, the plastic bag he was clutching tightly in his hand was soaked with sweat and turned slightly yellow under the glaring sun.
"Three years, three whole years, do you know how I've been living these days!"
svetikya